Publish game via WebGLΒΆ
If we change our aspect ratio in the Game
window to 16:9
, we'll see that the camera is smaller than the game menu.
We can change canvas UI Scale Mode
from Constant Pixel Size
to Scale With Screen Size
. And then changing the Reference resolution
to 1920x1080
.
This will make it so that everything will fit no matter what screen resolution player has.
We can no go to File -> Build Settings
, under it we can choose WebGL
. If that does not show, you will need to add module to Unity. Click on Build And Run
, save it somewhere.
You can publish it in sharemygame.com
and link it somewhere. Be ready for feedback.