Skip to content

Game design

Code Game design

  • Player experience: Feeling of discovery
  • Core mechanic: Choose your own adventure
  • Theme: Steampunk
  • Core game loop: Player is shown text on what is happening in the world and given 1 to 3 choices on how to progress.

Story Hooks

  • Who is the player?

    An injured airship pilot.

  • What is the setting?

    Small city under siege

  • What is the threat?

    The "Festers" ( gangs of desert-dwelling scum)

  • What is the goal?

    Get airborne

Create your own CYOA design

  • What is your game theme?
  • What image(-s) sums up your game theme. (find images/pictures)
  • Who is the player?
  • What is the goal?